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Description: 图像配准,主要是图像匹配中的一下常用技术-Image registration, image matching is commonly used in some technical
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Size: 2260992 |
Author: 华 |
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Description: draw 2D and 3D basic graph with visual C++!
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Size: 3644416 |
Author: roseamy |
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Description: DIBdisplay,dib设备无关图的Visual C++原程序代码,入门参考-DIBdisplay, dib Device-Independent Graph Visual C++ The original program code, entry-reference
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Size: 99328 |
Author: testit123 |
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Description: Visual Basic Microsoft Graph Objects
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Size: 226304 |
Author: Mikle |
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Description: visual c++ source code for some graph formats (jpg, bmp)
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Size: 39936 |
Author: Aleks3122 |
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Description: 实现对二维图形的平移、错切、放缩等的图形变换,以此来加深visual c++的掌握-To realize graph transmutes and learn how to transmute graphsl
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Size: 140288 |
Author: wangshuhua |
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Description: GigaSoft ProEssentials是一套图表组件,可用于Windows client-side和server-side开发。GigaSoft ProEssentials包括WinForm, WebForm, ActiveX, VCL和DLL接口的5个组件:Graph(图形), Scientific Graph(科学计算图形), 3D Scientific Graph(3D科学计算图形), Polar(极状图)和Pie Chart(饼图)。GigaSoft ProEssentials几乎支持所有开发环境,包括:Visual Studio. NET, VB6, VC6, ASP, ASP.NET, Delphi, Builder等,在大量的接口中总归有一种适合你。 本程序为本人在Visual C++环境下实现二维绘图的例子,希望能给大家一点启示-ProEssentials v6:
The most tested (distribution in the millions) and most commercial-grade oem charting library available. Trusted by Fortune 500 for over a decade, Gigasoft regularly signs non-disclosure agreements, signs proprietary licenses, and provides custom charting software to the world s leading companies and organizations. If your needs are serious, there is no better choice. Start with ProEssentials save yourself headache and money.
Guarantee application quality and competitiveness. Test our online .net charting demo or download our Eval/PeDemo and prove to yourself ProEssentials is rock solid and highly evolved.
Boost speed and smoothly handle large data-sets. Test our online demo and see how the candlestick example can render both fancy or fast. Speed and stability ideal for realtime/stripchart and continuous running implementations.
ProEssentials is always well-accepted by engineers, scientists, and researchers. Zoom our 2D contours and rotate our 3D
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Size: 901120 |
Author: 王邦新 |
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Description: Strongly Connected Component Library to obtaion strongly connected components of a graph, for PC platforms writeen in Visual C-Strongly Connected Component Library to obtaion strongly connected components of a graph, for PC platforms writeen in Visual C++
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Size: 58368 |
Author: Orhan Ucar |
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Description: 利用Visual C++ 关于图的遍历数据结构中的经典例题-Using Visual C++ on the graph traversal
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Size: 894976 |
Author: 潘晓芳 |
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Description: 数据结构中课程设计,图的遍历,环境Visual C-Data structure in curriculum design, graph traversal, environmental Visual C++
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Size: 922624 |
Author: 潘晓芳 |
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Description: graph demo is built in visual c++.
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Size: 6144 |
Author: mukeshbhere |
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Description: graph demo is developed in visual c++.
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Size: 4096 |
Author: mukeshbhere |
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Description: graph demo is developed in visual c++.
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Size: 6144 |
Author: mukeshbhere |
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Description: graph demo is developed in visual c++.
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Size: 4096 |
Author: mukeshbhere |
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Description: graph demo is developed in visual c++.
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Size: 4096 |
Author: mukeshbhere |
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Description: graph demo is developed in visual c++.
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Size: 1024 |
Author: mukeshbhere |
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Description: 为VB中使用SINE 256加密算法的可视化操作示例源程序,貌似很强大的加密功能,当然也可以解密了。可以对文本、字符进行加密,也可以对指定文件加、解密,显示处理时间和曲线图-SINE 256 for the VB encryption algorithm used in the visual operation of the sample source code, seemingly a very strong encryption, of course, can be declassified. Can be text, characters encryption can also specify the file encryption and decryption, display processing time and graph
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Size: 17408 |
Author: 郑周 |
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Description: 用Visual Basic 编写出一个不规则图形的窗口-Using Visual Basic to write an irregular graph window
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Size: 2048 |
Author: a ka |
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Description: Creating your own multiple choice of graph for Visual Basic Application.
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Size: 24576 |
Author: Alternator |
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Description: From: http://clootie.narod.ru/delphi/download_custom.html
ParticleSystem1 - unidirectional generator sample
Main idea of this sample was to demonstrate right and wrong ways of generating uniform distribution of unit length vectors - so end-points formed by these vectors forms sphere surface. But in process of providing visual feedback for user some other interesting techniques appeared.
I try to list them below (in advanced - beginner order):
Vertex shader assembler code for particle systems with particle size calculation.
Stencil buffer / matrix operations for mirror rendering.
Various frame buffer blending modes.
Rendering graphs with with transformed and lit vertices.
Usage of DrawPrimitiveUP D3DDevice method (for graph rendering). -From: http://clootie.narod.ru/delphi/download_custom.html
ParticleSystem1 - unidirectional generator sample
Main idea of this sample was to demonstrate right and wrong ways of generating uniform distribution of unit length vectors - so end-points formed by these vectors forms sphere surface. But in process of providing visual feedback for user some other interesting techniques appeared.
I try to list them below (in advanced - beginner order):
Vertex shader assembler code for particle systems with particle size calculation.
Stencil buffer / matrix operations for mirror rendering.
Various frame buffer blending modes.
Rendering graphs with with transformed and lit vertices.
Usage of DrawPrimitiveUP D3DDevice method (for graph rendering).
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Size: 55296 |
Author: hfTam |
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